This commit is contained in:
NotII
2025-03-04 22:52:39 +00:00
parent c7a2ee0234
commit 75e0b65e11
4 changed files with 249 additions and 7 deletions

View File

@@ -1,6 +1,6 @@
"use client"
import React, { useState, useEffect } from "react";
import React, { useState, useEffect, useRef } from "react";
import { useRouter } from "next/navigation";
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card";
import { Badge } from "@/components/ui/badge";
@@ -30,8 +30,62 @@ export default function ChatList() {
const [chats, setChats] = useState<Chat[]>([]);
const [loading, setLoading] = useState(true);
const [unreadCounts, setUnreadCounts] = useState<UnreadCounts>({ totalUnread: 0, chatCounts: {} });
const [previousTotalUnread, setPreviousTotalUnread] = useState<number>(0);
const [selectedStore, setSelectedStore] = useState<string>("");
const [vendorStores, setVendorStores] = useState<{ _id: string, name: string }[]>([]);
const audioRef = useRef<HTMLAudioElement | null>(null);
// Initialize audio element
useEffect(() => {
// Create audio element for notification sound
audioRef.current = new Audio('/notification.mp3');
// Fallback if notification.mp3 doesn't exist - use browser API for a simple beep
audioRef.current.addEventListener('error', () => {
audioRef.current = null;
});
return () => {
if (audioRef.current) {
audioRef.current = null;
}
};
}, []);
// Function to play notification sound
const playNotificationSound = () => {
if (audioRef.current) {
audioRef.current.currentTime = 0;
audioRef.current.play().catch(err => {
console.log('Error playing sound:', err);
// Fallback to simple beep if audio file fails
try {
const context = new (window.AudioContext || (window as any).webkitAudioContext)();
const oscillator = context.createOscillator();
oscillator.type = 'sine';
oscillator.frequency.setValueAtTime(800, context.currentTime);
oscillator.connect(context.destination);
oscillator.start();
oscillator.stop(context.currentTime + 0.2);
} catch (e) {
console.error('Could not play fallback audio', e);
}
});
} else {
// Fallback to simple beep if audio element is not available
try {
const context = new (window.AudioContext || (window as any).webkitAudioContext)();
const oscillator = context.createOscillator();
oscillator.type = 'sine';
oscillator.frequency.setValueAtTime(800, context.currentTime);
oscillator.connect(context.destination);
oscillator.start();
oscillator.stop(context.currentTime + 0.2);
} catch (e) {
console.error('Could not play fallback audio', e);
}
}
};
// Fetch vendor ID and stores
useEffect(() => {
@@ -160,14 +214,22 @@ export default function ChatList() {
// Fetch unread counts
const unreadResponse = await authAxios.get(`/chats/vendor/${vendorId}/unread`);
console.log("Unread counts:", unreadResponse.data);
// Check if there are new unread messages and play sound
if (!loading && unreadResponse.data.totalUnread > previousTotalUnread) {
playNotificationSound();
}
// Update states
setUnreadCounts(unreadResponse.data);
setPreviousTotalUnread(unreadResponse.data.totalUnread);
setLoading(false);
console.log("Chat loading complete");
} catch (error) {
console.error("Error fetching chats:", error);
toast.error("Failed to load chats");
} finally {
setLoading(false);
console.log("Loading state set to false");
}
};
@@ -175,7 +237,7 @@ export default function ChatList() {
fetchChats();
// Set up polling for updates every 30 seconds
const intervalId = setInterval(fetchChats, 5000);
const intervalId = setInterval(fetchChats, 10000);
return () => clearInterval(intervalId);
}, [selectedStore]);