Revamp pricing tiers form UI and validation
Improves the pricing tiers form with enhanced UI using Card and Label components, adds help text, and introduces validation for quantity, price, and duplicate tiers. The form now displays errors inline and sorts tiers by quantity for better usability.
This commit is contained in:
@@ -2,7 +2,10 @@
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import { Button } from "@/components/ui/button";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import { Input } from "@/components/ui/input";
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import { Trash, PlusCircle } from "lucide-react";
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import { Label } from "@/components/ui/label";
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import { Card, CardContent } from "@/components/ui/card";
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import { Trash, PlusCircle, Info } from "lucide-react";
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import { useState } from "react";
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interface PricingTiersProps {
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interface PricingTiersProps {
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pricing: any[];
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pricing: any[];
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@@ -20,112 +23,171 @@ export const PricingTiers = ({
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handleRemoveTier,
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handleRemoveTier,
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handleAddTier,
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handleAddTier,
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}: PricingTiersProps) => {
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}: PricingTiersProps) => {
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const [showHelp, setShowHelp] = useState(false);
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const formatNumber = (num: number) => {
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const formatNumber = (num: number) => {
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// Only format to 2 decimal places if the number has decimal places
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if (num === 0) return "";
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// This prevents cursor jumping when user types whole numbers
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return num % 1 === 0 ? num.toString() : num.toFixed(2);
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return num % 1 === 0 ? num.toString() : num.toFixed(2);
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};
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};
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const formatTotal = (num: number) => {
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return num.toFixed(2);
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};
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const calculateTotal = (quantity: number, pricePerUnit: number) => {
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const calculateTotal = (quantity: number, pricePerUnit: number) => {
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return formatTotal(quantity * pricePerUnit);
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return (quantity * pricePerUnit).toFixed(2);
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};
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};
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const handleTotalChange = (
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const validateTier = (tier: any, index: number) => {
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e: React.ChangeEvent<HTMLInputElement>,
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const errors = [];
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index: number,
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minQuantity: number
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) => {
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const totalPrice = Number(e.target.value);
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const pricePerUnit = minQuantity > 0 ? totalPrice / minQuantity : 0;
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const syntheticEvent = {
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if (tier.minQuantity <= 0) {
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target: {
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errors.push("Quantity must be greater than 0");
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name: 'pricePerUnit',
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value: formatNumber(pricePerUnit)
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}
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}
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} as React.ChangeEvent<HTMLInputElement>;
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handleTierChange(syntheticEvent, index);
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if (tier.pricePerUnit <= 0) {
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};
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errors.push("Price must be greater than 0");
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}
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return (
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// Check for duplicate quantities
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<div>
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const duplicateIndex = pricing.findIndex((p, i) =>
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<h3 className="text-sm font-medium">Tiered Pricing</h3>
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i !== index && p.minQuantity === tier.minQuantity
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{pricing?.length > 0 ? (
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<>
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<div className="grid grid-cols-[1fr_1fr_1fr_auto] gap-2 mt-2 mb-1">
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<div className="text-xs text-muted-foreground">Quantity</div>
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<div className="text-xs text-muted-foreground">Price Per Unit</div>
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<div className="text-xs text-muted-foreground">Total Price</div>
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<div className="w-8" />
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</div>
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{[...pricing]
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.sort((a, b) => a.minQuantity - b.minQuantity)
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.map((tier, sortedIndex) => {
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// Find the original index for proper event handling
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const originalIndex = pricing.findIndex(p =>
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p === tier || (p.minQuantity === tier.minQuantity && p.pricePerUnit === tier.pricePerUnit)
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);
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);
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return (
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<div
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key={tier._id || originalIndex}
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className="grid grid-cols-[1fr_1fr_1fr_auto] gap-2 mt-2"
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>
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<Input
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name="minQuantity"
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type="number"
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placeholder="Min Quantity"
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value={tier.minQuantity === 0 ? "" : tier.minQuantity}
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onChange={(e) => handleTierChange(e, originalIndex)}
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className="h-8 text-sm px-2"
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/>
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<Input
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if (duplicateIndex !== -1) {
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name="pricePerUnit"
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errors.push("Duplicate quantity found");
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type="number"
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placeholder="Price per unit"
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value={tier.pricePerUnit === 0 ? "" : formatNumber(tier.pricePerUnit)}
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onChange={(e) => handleTierChange(e, originalIndex)}
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className="h-8 text-sm px-2"
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/>
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<Input
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type="number"
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placeholder="Total price"
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value={
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tier.minQuantity && tier.pricePerUnit
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? calculateTotal(tier.minQuantity, tier.pricePerUnit)
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: ""
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}
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}
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onChange={(e) => handleTotalChange(e, originalIndex, tier.minQuantity)}
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className="h-8 text-sm px-2"
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/>
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return errors;
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};
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const sortedPricing = [...pricing].sort((a, b) => a.minQuantity - b.minQuantity);
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return (
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<div className="space-y-4">
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<div className="flex items-center justify-between">
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<h3 className="text-sm font-medium">Pricing Tiers</h3>
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<Button
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<Button
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variant="ghost"
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variant="ghost"
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size="icon"
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size="sm"
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className="text-red-500 hover:bg-red-100"
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onClick={() => setShowHelp(!showHelp)}
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onClick={() => handleRemoveTier(originalIndex)}
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className="text-xs text-muted-foreground"
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>
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>
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<Trash className="h-5 w-5" />
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<Info className="w-3 h-3 mr-1" />
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{showHelp ? "Hide" : "Help"}
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</Button>
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</Button>
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</div>
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</div>
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);
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})}
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{showHelp && (
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</>
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<Card className="bg-blue-50 border-blue-200">
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) : (
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<CardContent className="p-3">
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<p className="text-sm text-gray-500 mt-2">No pricing tiers added.</p>
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<p className="text-xs text-blue-800">
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<strong>How it works:</strong> Set different prices based on quantity.
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For example: 1-10 units at £5 each, 11-50 units at £4 each, 51+ units at £3 each.
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Quantities should be in ascending order.
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</p>
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</CardContent>
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</Card>
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)}
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)}
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<Button variant="outline" size="sm" className="mt-2" onClick={handleAddTier}>
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{pricing?.length > 0 ? (
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<PlusCircle className="w-4 h-4 mr-1" />
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<div className="space-y-3">
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Add Tier
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{sortedPricing.map((tier, sortedIndex) => {
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const originalIndex = pricing.findIndex(p => p === tier);
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const errors = validateTier(tier, originalIndex);
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const total = tier.minQuantity && tier.pricePerUnit
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? calculateTotal(tier.minQuantity, tier.pricePerUnit)
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: "0.00";
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return (
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<Card key={tier._id || originalIndex} className={`p-4 ${errors.length > 0 ? 'border-red-200 bg-red-50' : 'border-gray-200'}`}>
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<div className="grid grid-cols-1 md:grid-cols-3 gap-4">
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<div className="space-y-2">
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<Label htmlFor={`quantity-${originalIndex}`} className="text-xs font-medium">
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Minimum Quantity *
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</Label>
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<Input
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id={`quantity-${originalIndex}`}
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name="minQuantity"
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type="number"
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min="1"
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step="1"
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placeholder="e.g. 10"
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value={tier.minQuantity === 0 ? "" : tier.minQuantity}
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onChange={(e) => handleTierChange(e, originalIndex)}
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className={`h-10 ${errors.some(e => e.includes('Quantity')) ? 'border-red-500' : ''}`}
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/>
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{errors.some(e => e.includes('Quantity')) && (
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<p className="text-xs text-red-600">{errors.find(e => e.includes('Quantity'))}</p>
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)}
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</div>
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<div className="space-y-2">
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<Label htmlFor={`price-${originalIndex}`} className="text-xs font-medium">
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Price Per Unit (£) *
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</Label>
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<Input
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id={`price-${originalIndex}`}
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name="pricePerUnit"
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type="number"
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min="0"
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step="0.01"
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placeholder="e.g. 5.00"
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value={tier.pricePerUnit === 0 ? "" : formatNumber(tier.pricePerUnit)}
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onChange={(e) => handleTierChange(e, originalIndex)}
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className={`h-10 ${errors.some(e => e.includes('Price')) ? 'border-red-500' : ''}`}
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/>
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{errors.some(e => e.includes('Price')) && (
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<p className="text-xs text-red-600">{errors.find(e => e.includes('Price'))}</p>
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)}
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</div>
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<div className="space-y-2">
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<Label className="text-xs font-medium text-muted-foreground">
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Total Price
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</Label>
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<div className="h-10 px-3 py-2 bg-gray-50 border border-gray-200 rounded-md flex items-center">
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<span className="text-sm font-medium">£{total}</span>
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</div>
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<p className="text-xs text-muted-foreground">
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{tier.minQuantity} × £{formatNumber(tier.pricePerUnit)}
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</p>
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</div>
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</div>
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{errors.some(e => e.includes('Duplicate')) && (
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<p className="text-xs text-red-600 mt-2">
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⚠️ This quantity is already used in another tier
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</p>
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)}
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<div className="flex justify-end mt-3">
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<Button
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variant="ghost"
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size="sm"
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onClick={() => handleRemoveTier(originalIndex)}
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className="text-red-600 hover:text-red-700 hover:bg-red-100"
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>
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<Trash className="w-4 h-4 mr-1" />
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Remove
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</Button>
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</div>
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</Card>
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);
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})}
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</div>
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) : (
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<Card className="border-dashed border-2 border-gray-300">
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<CardContent className="p-6 text-center">
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<p className="text-sm text-gray-500 mb-2">No pricing tiers added yet</p>
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<p className="text-xs text-gray-400">Add your first tier to get started</p>
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</CardContent>
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</Card>
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)}
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<Button
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variant="outline"
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onClick={handleAddTier}
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className="w-full"
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>
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<PlusCircle className="w-4 h-4 mr-2" />
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Add Pricing Tier
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</Button>
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</Button>
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</div>
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</div>
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);
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);
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