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ember-market-frontend/components/dashboard/dashboard-editor.tsx
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Add modular dashboard widgets and layout editor
Introduces a modular dashboard system with draggable, configurable widgets including revenue, low stock, recent customers, and pending chats. Adds a dashboard editor for layout customization, widget visibility, and settings. Refactors dashboard content to use the new widget system and improves UI consistency and interactivity.
2026-01-12 10:39:50 +00:00

158 lines
4.7 KiB
TypeScript

"use client"
import React, { useState } from "react"
import {
DndContext,
closestCenter,
KeyboardSensor,
PointerSensor,
useSensor,
useSensors,
DragEndEvent,
DragOverlay,
DragStartEvent,
} from "@dnd-kit/core"
import {
SortableContext,
sortableKeyboardCoordinates,
rectSortingStrategy,
arrayMove,
} from "@dnd-kit/sortable"
import { Button } from "@/components/ui/button"
import { Edit3, X, Check, RotateCcw } from "lucide-react"
import { WidgetConfig } from "@/hooks/useWidgetLayout"
import { motion, AnimatePresence } from "framer-motion"
interface DashboardEditorProps {
widgets: WidgetConfig[]
isEditMode: boolean
onToggleEditMode: () => void
onReorder: (activeId: string, overId: string) => void
onReset: () => void
children: React.ReactNode
}
export function DashboardEditor({
widgets,
isEditMode,
onToggleEditMode,
onReorder,
onReset,
children
}: DashboardEditorProps) {
const [activeId, setActiveId] = useState<string | null>(null)
const sensors = useSensors(
useSensor(PointerSensor, {
activationConstraint: {
distance: 8,
},
}),
useSensor(KeyboardSensor, {
coordinateGetter: sortableKeyboardCoordinates,
})
)
const handleDragStart = (event: DragStartEvent) => {
setActiveId(event.active.id as string)
}
const handleDragEnd = (event: DragEndEvent) => {
const { active, over } = event
if (over && active.id !== over.id) {
onReorder(active.id as string, over.id as string)
}
setActiveId(null)
}
const handleDragCancel = () => {
setActiveId(null)
}
return (
<DndContext
sensors={sensors}
collisionDetection={closestCenter}
onDragStart={handleDragStart}
onDragEnd={handleDragEnd}
onDragCancel={handleDragCancel}
>
<SortableContext
items={widgets.map(w => w.id)}
strategy={rectSortingStrategy}
>
{children}
</SortableContext>
{/* Edit Mode Banner */}
<AnimatePresence>
{isEditMode && (
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
className="fixed bottom-6 left-1/2 -translate-x-1/2 z-50"
>
<div className="flex items-center gap-3 bg-primary text-primary-foreground px-4 py-2.5 rounded-full shadow-lg border border-primary-foreground/20">
<span className="text-sm font-medium">
Editing Dashboard Drag widgets to reorder
</span>
<div className="h-4 w-px bg-primary-foreground/30" />
<Button
variant="ghost"
size="sm"
className="h-7 px-2 hover:bg-primary-foreground/20"
onClick={onReset}
>
<RotateCcw className="h-3.5 w-3.5 mr-1" />
Reset
</Button>
<Button
variant="secondary"
size="sm"
className="h-7 px-3"
onClick={onToggleEditMode}
>
<Check className="h-3.5 w-3.5 mr-1" />
Done
</Button>
</div>
</motion.div>
)}
</AnimatePresence>
</DndContext>
)
}
// Edit button component to add to the header
export function EditDashboardButton({
isEditMode,
onToggle
}: {
isEditMode: boolean
onToggle: () => void
}) {
return (
<Button
variant={isEditMode ? "default" : "outline"}
size="sm"
className="h-8 gap-2"
onClick={onToggle}
>
{isEditMode ? (
<>
<X className="h-4 w-4" />
<span className="hidden sm:inline">Cancel</span>
</>
) : (
<>
<Edit3 className="h-4 w-4" />
<span className="hidden sm:inline">Edit Layout</span>
</>
)}
</Button>
)
}